My Final Year Project, aimed at investigating how games can be used to teach language. Featuring voice-controlled spells which link into learning content
An exploration of core systems of a Narrative Isometric RPG game inspired by the likes of Disco Elysium as part of an Introduction to project management. Click here to see more.
An exploration of how to design using C++ as opposed to the Unreal blueprinting I am familiar with. A first person fast pace movement shooter with a focus on game feel.
A VR game of swords and magic, developed as a personal passion project in collaboration with a peer. As part of this experience, I explored creating a customisable spell system. Delve into the Mysteries.