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TECHNICAL/GAMEPLAY DESIGNER

ISAAC WILLIAMS

An overview of my journey through the fascinating world of game design and a showcase of my existing and upcoming body of gameplay and technical design work

My Projects

01

ISOMETRIC RPG

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Cursed

Arcana

Independent

An exploration of core systems of an isometric RPG game inspired by the likes of Disco Elysium as part of an introduction to project management. Click here to see more.

02

VR Sword and Sorcery Game

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The

Swordsman

Technical Designer

A game of swords and magic, developed as a personal passion project in collaboration with a peer. As part of this experience, I explored creating a customisable spell system. Delve into the Mysteries.

03

Language Learning Framework

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Mystique

Technical Designer

My Final Year Project, aimed at investigating how games can be used to teach language. Featuring voice-controlled spells which link into learning content

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